Wednesday, May 20, 2009

A Cautionary Tale

Just writing this up as the beginnings of an adventure arc:

The players serve an elderly adventurer who has taken interest in a specific item from her youth. This item, a fidelia (or loyalty ring), was purloined when she was young. The players delve deeply into her past, finding a tale of love, loss, distrust, bigotry, (in/)justice, and debts long waiting to be repaid. The series of Adventures and sidequests are meant to take players from 1st through 6th level, and will include the following:


Just writing this up as the beginnings of an adventure arc:

The players serve an elderly adventurer who has taken interest in a specific item from her youth. This item, a fidelia (or loyalty ring), was purloined when she was young. The players delve deeply into her past, finding a tale of love, loss, distrust, bigotry, (in/)justice, and debts long waiting to be repaid. The series of Adventures and sidequests are meant to take players from 1st through 6th level, and will include the following:

-1st-2nd level: The Hazards of Love: Eleanor Walstaff, a talented arcanist and wise woman in the town of Harback, has requested the aid of the players to retrieve a lost trinket of her youth. Using a sympathetic charm placed on the ring, the players are led to a Janilia Foxfend, a young lady of the evening in a city miles from Harback. The lady in question has found nothing but ill luck with the bauble, and the players must track down the lady's affairs and save her from a dangerous situation with a local ne'r'do'well and his lackeys.

-2nd to 3rd: A Heart Hangs: The charm seemingly disappears, and Janilia tells the tale of her father (the man who had given her the ring in hopes that its charm would find her love). The item is traced to its next victim, a man who has taken on too many interested parties. One of these parties, a cruel witchwoman, realizes the player's motives and sets her servants upon them in hopes of retrieving the token for herself.

-3rd to 4th: The Tale of the Rake: Having learned the trickery of the trinket and its fatal consequences, the players find themselves faced with one of its twists; a talented rogue and former acquaintance of Walstaff who is hunted by the spirits of his family. In uncovering the story of his trials, the players are pointed towards the true source of its enchantment.

4th to 5th: To Claim His Due: The story fully unfolds as the players race against the forces following the charm and its creator. The legend of the Walstaff line is uncovered, and the players face off against the true cause of this mess.

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