Wednesday, May 23, 2012

Preces Draco Fidelium: Prayerbooks of Bahamut.

The Platinum Dragon's Priestly Spellbooks.  We lay basic prayers of Bahamut, and their use.

Pardon my horrendous Latin... Figured I would keep up with the theme for the Books of Hours I would go into.  So I decided to generate prayer books for the two iconic D&D Dragon Gods and their lesser divine allies.  First we will begin with the King of Bling, the Sultan of Summons, the Dragon who Totes no Wagon... Bahamut.

The Platinum Dragon, King of the Good Dragons, and everyone's favorite shiny drake, Bahamut has clergy who hold to various orders.  This is obviously true due to his extremely varied list of domains.  Across various sources in Third Edition, Bahamut has NINE domains.  These domains are split in the Books of Hours into three separate texts:

Prayers of Bahamut on High: Protection, Storm, Air
Prayers of the Platinum Host: Good, Law, Luck.
Prayers of the Lord of Drakes: Dragon, Cold, Nobility.

Most priests who serve within a Temple would use the prayer book of Bahamut on High, as it provides many useful spells for local use and protection of the parish through the use of his magic.

The Prayers of the Platinum Host are useful to many adventuring clerics through their powers over Evil and Chaos.  Though there are several overlapping spells (Aid, for instance), the Platinum Host's portfolio represents an excellent collection of spells for a Lawful Good warrior priest.

The Prayer Book of the Lord of Drakes is a great series of spells for dragonslayers who serve the King of Good Dragons in his war against Tiamat.  It is also very popular among Bahamut's draconic and monstrous clergy, as they can use the spells of the Dragon Domain to enhance their natural weapons.

Bahamut's Great Book: 

A Great Book of Hours is a true treasure for many clerics.  The value of such a book is in containing prayers and liturgy that include deeper information than the traditional Book of Hours.  Many clerics can be granted access to such a tome through his Church, though usually traveling adventure clerics use their own prayer books and are provided access to the Great Book to create their own unique Book of Hours for their personal use.

The Great Book of Bahamut and the Lord's Host contains the following domain spell lists:

  • Destruction, Retribution (from Lendys)
  • Air, Cold, Dragon, Good, Law, Nobility (from Bahamut)
  • Healing, Strength, Sun, Family (from Tamara)
  • Trickery, Rune (from Hlal)
This provides the Cleric with some very useful spells, and some overlap between the various groups... But limits the higher level cleric to a little under 130 spells.  The Heirophants of the Platinum Dragon have copies of these books with them at all times, though they also can supply these books to their priests for use in their preparations.  

How to Implement Books of Prayer:

In my own implementation spontaneous healing is only allowed for level equivalent cure wounds spells.  This allows for the Healing Domain or gaining Healing based spells to gain quite a primacy.  The rules of prayers are just the same as taking on new spells... but there are penalties for taking spells from opposite/unallied deities and 'converting' them to your own religious needs.  The DC changes may range from -5 (for a spell within your deity's own domain) to +10 (polar opposite deity, enemy deity, alignment spells).  

The Cleric who converts the spell does not allow for an easier conversion by other clerics; indeed, his spell is a unique interpretation by the Cleric using his years of theological and mystical training to produce his own result.  

Would you use such a system?  Please feel free to post.  I am also including this series in the RPG Blog Carnival series as Fantastic Creations.  Glad to hear about your opinions.

Good Gaming.